Any Designed Environment

Virtual Reality Scents (04-05-21)

Sabiniewicz directed a research team that found that adding scents to virtual reality experiences may affect how pleasant they seem.  The group determined via a project during which “participants were divided into three groups, including two experimental virtual reality (VR) environments [still scenes]: a rose garden, an orange basket, and a control condition. In each VR condition, participants were exposed to a rose odor, an orange odor, or no odor. . . Virtual scenarios tended to be remembered as more pleasant when presented with congruent odors [i.e., rose odor with the rose garden]. .

Awed!

Designed and natural objects and spaces can awe humans.  How?  What is awesome?  And why does awe matter?  Applying neuroscience to answer these questions enriches design practice.

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