Office-Related Insights
An office is an office . . . at home or at work. And distractions are distractions except . . .
An office is an office . . . at home or at work. And distractions are distractions except . . .
Healthcare design needs for adolescents, elders and everyone inbetween.
Two articles review good design for residential care facilities.
What design influences might affect sporting event mood?
Views of fast food and related symbols have an influence on our approach to the world around us, regardless of where we are.
Research by Sackett and his colleagues indicates that when people believe that time has passed more quickly than they perceived, judgments of noises heard change – “hedonic experience is partially grounded in subjective time perception.”
Whether shoppers are experts in a product category or novices influences the best form for a shop.
Dean Thompson , Joseph Weber and Kevin Juozapavicius reviewed studies and interviewed residents of an assisted living facility to better understand the residents’ visitors, their pattern of activities, and how those patterns affected the residents’ well-being.
What does it take to create not only a pedestrian-friendly place, but a place that pedestrians are drawn to?
Designers need to consider the holistic nature of place experiences.