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Mehl, Gugliano, and Belfi investigated visual and acoustic aesthetics via an online study.
Danvers and colleagues looked into the relationship between spending time alone and feeling lonely.
Kwon discusses the implications of the purple LED streetlights appearing worldwide.
The work of Hanshans and colleagues confirms that people can feel stress in virtual reality environments.
Ai, Yang, and Wang investigated tools that make it less likely that people get lost as they travel from one space to another.
Ries and Schwan studied the implications of spending time in historic places, such as locations on the UNESCO world heritage list.
Lopez, Choi, Dellawar, Cullen, Contreras, Rosenfeld, and Tomiyama’s work confirms that visual cues influence the amount of food consumed.
Witkower and colleagues explored the universality of nonverbal cuing.
Neuroscientists have determined how design can meaningfully encourage sales in physical and virtual stores while elevating buyer and seller quality-of-life.
Neuroscience research details how walls can enable the lives we've planned, making it more likely that we mingle pleasantly with others, think our best thoughts, feel good mentally and physically, etc.