Welcome to the Research Design Connections blog.
This is a forum to discuss recent research of interest to designers. To comment on a blog entry, please send an e-mail message to sallyaugustin@researchdesignconnections.com.
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Welcome to the Research Design Connections blog.
This is a forum to discuss recent research of interest to designers. To comment on a blog entry, please send an e-mail message to sallyaugustin@researchdesignconnections.com.
The Commission for Architecture and the Built Environment (CABE) has created a valuable resource for designers of primary schools. This reference, available at http://www.cabe.org.uk, includes a comprehensive list of additional planning resources and case studies, as well as guidelines for primary school design. These include ways to make sure that buildings inspire visitors to learn, are welcoming, flexible (short- and long-term), aesthetically desirable, and integrated into the surrounding outdoor spaces.
Commission for Architecture and the Built Environment. 2010. “Creating Excellent Primary Schools: A Guide for Clients.” http://www.cabe.org.uk
Zhong and her colleagues have investigated the link between lighting levels and behavior in several studies with implications or the design of indoor and outdoor public and private spaces – anyplace where ethical behavior is desired. Although the study was designed so that darkness did not have any effect on actual anonymity, it “increased morally questionable behaviors.” In the experiments conducted, the darker conditions were created by removing 8 fluorescent ceiling mounted lights in a 15 x 14 foot room (4 lights in place instead of 12, no information on objective measures of these light levels) or by putting on sunglasses (no objective information on the darkness of the tint).
Chen-Bo Zhong, Vanessa Bohns, and Francesca Gino. “Good Lamps are the Best Police: Darkness Increases Dishonesty and Self-Interested Behavior.” Psychological Science, in press.
Wineman and her colleagues have integrated studies of spatial layouts and social networks to study innovation. They “explore the social dimensions of innovation as they are embedded in a specific, spatial milieu. . . .As built space structures patterns of circulation, copresence, coawareness, and encounter in an organization, these interrelationships become fundamental to the development of social networks, especially those networks crucial to the innovation process.” Analysis of the data collected indicates that people working in offices (in the study environment, private offices) located on corridors that are well connected to other offices are more likely to engage in innovative behaviors with others than people whose offices are not as well connected: “Spatial layout apparently plays a strong supportive role in the formation and maintenance of social relations that ultimately are linked to innovation.”
Jean Wineman, Felichism Kabo, and Gerald Davis. 2009. “Spatial and Social Networks in Organizational Innovation.” Environment and Behavior, vol. 41, no. 3, pp. 427-442.
The culture we have created is now affecting our genetic evolution and influencing the ways that we interact with the world around us: “Many genes for taste and smell show signs of selective pressure,” for example. As humans monitor the ways that their interactions with the natural world evolve, the information collected can help us understand the place-related cultural memories (memes) that linger from our struggle for survival on the savanna. These include the fact that we are drawn toward warm colors (think: fire), that around the world our favorite color is blue (think: sky on a pleasant day), that we enjoy experiencing dappled light, such as that found under a tree on a pleasant day, our feelings that lines or curves at particular orientations are calming or stimulating, and that we find sharp jagged shapes disturbing. The data collected may help us understand our responses to particular smells as well as color hues, saturation levels, and brightness intensities, for example. As Wade states, “The selective signals [have the potential] to bring to light salient events in human prehistory as modern humans dispersed from the ancestral homeland in northeast Africa and adapted to novel environments.”
Nicholas Wade. 2010. “Human Culture, an Evolutionary Force.” New York Times, March 1.
Ng has reviewed the existing studies related to home offices for teleworkers and determined that effective home offices share many design attributes with successful corporate offices. They have views of nature and access to daylight. They are also free from distraction and have comfortable levels of privacy. In summary “Teleworkers desire similar qualities as they desire for the workspace in their corporate offices.”
Cheuk Fan Ng. 2010. “Teleworker’s Home Office: A Extension of Corporate Office?” Facilities, vol. 28, no. 3/4, pp. 137-155.
Familiarity can be a problem. Recent research in Cologne indicates “The brain is more active and reacts more along unfamiliar routes. When the test persons became familiar with the routes, the activity of their brains became less; this was the case for both the experienced and inexperienced drivers. This means that drivers drive on familiar routes without consciously orienting themselves.” This finding has repercussions beyond road design. Think about people traveling down a familiar hallway – changing features of the environment occasionally, or designing a space initially to minimize potential hazards in spaces people will habituate to, can minimize accidents.
Patrick Honecker. 2010 “Deadly Driving Habits.” Press Release, University of Cologne, http://www.pressoffice.uni-koel.de.
More generations are living under the same roof, according to a recent survey by Coldwell Banker Real Estate reported by Yahoo News. This has many ramifications for home design, from incorporating multiple private areas/master suites into a structure to accommodating the different place expectations of various generations.
“More Generations Living Under Same Roof.” Yahoo News, February 22, 2010, http://news.yahoo.com.
Naps are good for us. Recent research by Dr. Matthew Walker at the University of California, Berkeley, has shown, for example, that naps enhance the functioning of our memory and it seems an afternoon nap “sets the brain up for learning,” even hours after we wake up. Evidence indicates that people living in cultures that take afternoon siestas are less likely to die of heart disease. Facilitating napping through the design of individual workspaces or centralized napping areas is an investment in better performance.
“Researchers Explore the Benefits of Sleep – and the Problems with Sleep-Deprivation.” 2010. Press release, American Association for the Advancement of Science, http://news.aaas.org.
Patients of any age can be stressed, but children may be particularly upset by hospital visits - no matter what your age, stress compromises the functioning of your immune system. When designers from HDR worked on the new children’s hospital affiliated with Banner Health in Mesa Arizona, they took several important steps to minimize patient stress. Medical procedures do not take place in patient rooms. Those are relocated to treatment rooms on each floor. Patient rooms are designed to look like homes and they are “safe places where no harm comes.” The entrance to each patient room resembles an entrance to an individual house, and different housing styles are arranged along a hallway: “Patients don’t have rooms, but ‘homes’ with various exterior elevations in the hallway, including brownstone, southern and western motifs.”
Jim Hohenstein. 2010. “What if the Kids Ran the Hospital?” Medical Construction and Design, vol. 6, no. 1, pp. 16-18.
Kaiser, a principle with Perkins + Will, has integrated his own professional experiences with material from rigorous studies of effective (and ineffective) navigation tools to identify features of successful wayfinding systems. He summarizes his suggestions, stating ”Not unlike nature, it is key to reinforce orientation, provide simple vistas, and accent the destination point to convey arrival.” Kaiser suggests using views within and outside the building, materials, lighting, and furnishings to define areas and pathways – consistencies in materials indicate a continuing area, changes indicate decision points, for example. Also, “To use contrasting light to accent a destination point or important intersection, the lighting in that area must be at least twice as bright as adjacent ambient lighting [30 foot-candles as opposed to 15 foot-candles] to create a visual contrast.” Right-angled turns are suggested, because they are easier for people to understand and remember, “non-right angled turns are confusing and disorienting.” Windows near elevators are recommended so that when people exit the elevator they can quickly reorient themselves by looking at landmarks outside of the structure. Kaiser concludes by stating that to move people through a complex facility “it is vital to develop a more intuitive architectural sign language in the design of wayfinding paths and landmarks.”
Dennis Kaiser. 2010. “Architectural Sign Language.” Medical Construction and Design, vol. 6, no. 1, pp. 30-33.
Simpson reviews research related to the design of environments for people with dementia, particularly elderly dementia sufferers. Among the key guidelines identified: “Landmarks, in the form of artworks, sculpture or shifts in colour and texture, help with recall and interpretation . . . domestic-style presentation of kitchen and dining spaces and lounges helps signal the appropriate activities . . . Doorways are either emphasized – if the resident is encouraged to use them, say, to get into a garden – or camouflaged if they lead to service or exit routes . . . The provision of secure and appropriate gardens – easily accessed –encourages gentle exercise, activities (such as gardening), and opportunities for peaceful contemplation. Welcoming and friendly social spaces also help to encourage visits from friends and family, thereby reinforcing the resident’s sense of self-worth.”
Veronica Simpson. 2010. “Designing for Dementia.” World Health Design, January, pp. 22-29.
Designers and researchers from Perkins + Will interviewed adolescent residents of a behavioral health facility on the East Coast of the United States to learn more about their facility-related place-based needs. The researchers found that “all interviewees requested opportunity for individual ‘calm down’ spaces relating to adolescent need for privacy . . . Cool colors, such as varying hues of blue and purple, were preferred . . . suggesting resident’s need for calming spaces . . . residents disliked imagery with strong, primary colors, child’s toys, and small-scale furniture. Residents universally noted a desire for natural lighting . . . [preference was shown for] a variety of chair options and seating arrangements. The resident’s preference for the varied seating relates to needs of choice and control where they sit, how they sit, and whom they sit with. . . .All furniture must be heavy enough as not to become weapons. Nevertheless, some portability is desirable as it allows for residents to alter and exhibit limited control over their environment.” The needs expressed by the adolescents interviewed are incredibly similar to those that environmental psychology theory would predict.
Jamie Huffcutt. 2010. “Maximizing Healing: Evidence-Based Design and Adolescent Behavior Health – A Case Study.” Healthcare Design, vol. 10, no. 2, pp. 16-19.
There are a variety of noises in natural environments, and an increasing number of them are man made. Benfield and his colleagues investigated the influences of various sorts of noises (natural, ground traffic, aircraft, and human voices) on assessments of natural environments. All sounds used were relatively quite (45 to 60 dB(A)). The researchers determined that “the presence of any anthropogenic noise – air traffic, ground traffic, or voices – negatively impacted environmental assessments, and more so at louder levels, while the natural soundscape had no effect on assessments. . . . These effects were strongest for scenes that were high in scenic beauty.” Noise mitigation tools proposed include mechanized shuttle systems into remote areas and signs requesting visitors to speak quietly. Since noise effects varied based on scenic beauty, researchers suggest that in use of these and similar techniques “priority be given to scenic overlooks or other locations that visitors feel are particularly beautiful since these settings are most sensitive to noise effects.”
Jacob Benfield, Paul Bell, Lucy Troup, and Nicholas Soderstrom. 2010. “Aesthetic and Affective Effects of Vocal and Traffic Noise on Natural Landscape Assessment.” Journal of Environmental Psychology, vol. 30, pp. 103-111.
Northwestern researchers have determined why autistic individuals have unusual responses to touch-related stimuli – delayed development of the sensory cortex in the brain. Autistic individuals exhibit “tactile defensiveness . . . they are hypersensitive to touch and sound.” Spaces designed for use by autistic individuals should reflect these challenges.
Marla Paul. 2010 “New Clue Why Autistic People Don’t Want Hugs.” Press release, Northwestern University, http://www.northwesternedu.
Often designers want to develop spaces that will strike an emotional chord with users, and one of the ways to do this is to include literal or figurative representations of valued locations. Lewicka has investigated the relationship between scale of place (apartment, building, neighborhood, city district, and city) and strength of place attachment. Attachment is weakest for middle levels of scale. Place attachment is a measure of emotional bonding to a place.
Maria Lewicka. 2010. “What Makes Neighborhood Different From Home and City? Effects of Place Scale on Place Attachment.” Journal of Environmental Psychology, vol. 30, pp. 35-51.
Moller, Elliot, and Maier investigated North American associations to the colors red and green, controlling for lightness and chroma. They determined that “red was positively associated with failure and general negative words, and was negatively associated with success and general positive words, whereas green was positively associated with success words only.” The colors tested were red: LCh[65.30/76.18/33.76] and green: LCh[65.96/75.77/145.56].
Arlen Moller, Andrew Elliot, and Markus Maier. 2009. “Basic Hue-Meaning Associations.” Emotion, vol. 9, no. 6, pp. 898-902.
When does familiarity trump novelty? Novelty prevail over familiarity? De Vries and her colleagues conclude that mood influences the answers to these questions: “People often prefer familiar stimuli, presumably because familiarity signals safety. . . . Compared with a sad mood, a happy mood eliminates the preference for familiar stimuli.” Some spaces and objects will generally be used by people in happy (wedding reception) or unhappy (funeral) moods, and this finding should influence design strategies used to create those objects and place.
Marieke de Vries, Rob Holland, Troy Chenier, Mark Starr, and Piotr Winkelman. “Happiness Cools the Warm Glow of Familiarity: Psychophysiological Evidence that Mood Modulates the Familiarity –Affect Link.” Psychological Science, in press.
This research identifies the three visual attributes consumers use to categorize the appearance of durable products: Modernity, Simplicity, and Playfulness. This finding is of interest to object designers and to space designers deploying objects. Modernity relates to contemporary or futuristic appearance, for example, while simplicity links to attributes such as minimalism, and playful relates not only to playfulness but also humor. The researchers conclude, “The three attributes provide a general view on how consumers perceive durable product appearances and differentiate between different appearances.”
Janneke Blijlevens, Marielle Creusen, and Jan Schoormans. 2009. “How Consumers Perceive Product Appearance: The Identification of Three Product Appearance Attributes.” International Journal of Design, vol. 3, no. 3, pp 27-35, http://www.ijdesign.org.
Researchers from the Netherlands have advanced scent-related research dramatically over the last several years. In this latest effort, Ludden and Schifferstein had study participants evaluate both scented and unscented products. Objects that are normally scented and unscented were paired with congruous or incongruous odors such as lemon, chocolate, lavender, wood, green leaf, and honey. They determined that “All scented products were found to be surprising, and were evaluated moderately positively.” Their findings reinforce the importance of multi-sensory design.
Geke Ludden and Hendrik Schifferstein. 2009. “Should Mary Smell Like Biscuit? Investigating Scents in Product Design.” International Journal of Design, vol. 3, no. 3, pp 1-12, http://www.ijdesign.org.