Video Games Dull Responses To The Real World (10-30-13)
Spending time role-playing in video games dulls people to real life sensory experiences.
Spending time role-playing in video games dulls people to real life sensory experiences.
Research by Hoehner and her colleagues indicates how important it is to locate workplaces in relatively central locations, thereby minimizing the commutes of employees.
Research at Parkland Hospital in Dallas probed the effects of MRI waiting area design on the experiences of patients and visitors.
Researchers from Cornell investigated the influence of elements of the physical environment on wine consumption.
What benefits do people get from plants in workplaces, schools and healthcare facilities?
Can red plates change food consumption?
Researchers have linked the color of silverware and how foods are categorized.
Sherwin and her team investigated the experience of being in primary care physicians’ waiting rooms.
Latham and Clarke investigated the relationship between neighborhood design and the recovery of older people from mobility related injuries.
Need more evidence that workplace windows enhance mental and physical well-being?