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Sunshine and Risk Taking (05-03-23)

Sun and colleagues link experiencing sunlight and taking more risks.  More specifically they report that “We examine sunshine-induced mood and its impacts on investors' bidding decisions in the primary market where seasoned equities are offered. . . . . We find that investors exposed to stronger sunshine intensity or longer sunshine duration submit a higher bid price for SEOs [seasoned equity offerings], thus leading to lower offer discounts. We also find that mood misattribution and risk-taking act as channels to rationalize such a sunshine effect. Our moderating analyses indicate that the documented impact strengthens in the case of greater uncertainty, less-frequent bidders, retail investors, and lower levels of investment. These sunshine effects impact failed bids, SEO participation and SEOs' long-term performance. Our study provides original evidence that investors in the primary market can be influenced by a sunshine-induced mood, which, in turn, determines the cost of equity financing.”

Qian Sun, Xiaoke Cheng, Shenghao Gao, Tao Chen, and Jia Liu.  2023. “Sunshine-Induced Mood and SEO Pricing:  Evidence from Detailed Investor Bids in SEO Auctions.”  Journal of Corporate Finance, vol. 80, 102411, https://doi.org/10.1016/j.jcorpfin.2023.102411

Selfies (05-02-23)

We take selfies for different reasons than we take photos in general.  A Niese-lead team determined that “When photographing moments in their lives, people can use a first-person (capturing the scene as they saw it) or third-person (capturing the scene with themselves in it) perspective. Past research suggests third-person (vs. first-person) images better depict the meaning (vs. physical experience) of events. The current work suggests the use and impact of perspective in personal photography follow this representational function. Across six studies . . . we find that the goal to capture meaning (vs. physical experience) causes people to be more likely to use third-person (vs. first-person) photos, that people are reminded more of the meaning (vs. physical experience) when viewing their own actual third-person (vs. first-person) photos, and that people like their photos better when the perspective matched (vs. mismatched) their goal for taking the photo.”

Zachary Niese, Lisa Libby, and Richard Elbach. 2023. “Picturing Your Life:  The Role of Imagery Perspective in Personal Photos.”  Social Psychological and Personality Science, https://doi.org/10.1177/19485506231163012

Nature and Phones (05-01-23)

How does being in nature influence phone use?  Minor and colleagues found that “Evidence links greenspace exposure with restorative benefits to cognition and well-being, yet nature contact is declining for younger demographics. . . . we analyzed ~2.5 million observations of logged smartphone use, texting, calling, and environmental exposures for 701 young adults over 2 years. Participants’ weekly smartphone screen-time was over double their green-time. The relationship between greenspace exposure and smartphone activity differed by exposure dose, type, and mobility state. Calling and texting increased during short recreational greenspace visits while all smartphone use declined over the first 3 hr in nature areas, suggesting that nature exposure may support digital impulse inhibition. Those with elevated baseline screen-time or green-time significantly reduced device use in nature, indicating that parts of the biosphere may provide a reprieve from the cybersphere for highly connected youth.”

Kelton Minor, Kristoffer Glavind, Aaaron Schwartz, Christopher Danforth, Sune Lehmann, and Andreas Bjerre-Nielsen. “Nature Exposure Is Associated with Reduced Smartphone Use.”  Environment and Behavior, in press, https://doi.org/10.1177/00139165231167165

Greenness and Loneliness (04-28-23)

Astell-Burt and colleagues link living near greenspace and feeling less lonely.  They report “a 10% increase in urban greening within 1.6 km was associated with lower cumulative incident loneliness. . . . stronger association was observed for people living alone. . . . No age, sex or disability-related contingencies, associations with green space within 400 or 800 m or relief from loneliness reported at baseline were observed. . . . Loneliness is a major risk factor for diabetes, heart disease, depression and premature death. . . . Analyses of an Australian nationally representative cohort study suggest that achieving urban-greening targets of 30% total area could lower the odds of cumulative incident loneliness by up to 26% among adults in general. This 30% urban-greening target may lower the odds of cumulative incident loneliness by 52% among adults who live alone.”

Thomas Astell-Burt, Terry Hartig, Simon Eckermann, and Mark Nieuwenhuijsen.  2022. “More Green, Less Lonely?  A Longitudinal Cohort Study.”  International Journal of Epidemiology, vol. 51, no. 1, pp. 99-110, https://doi.org/10.1093/ije/dyab089

Promoting Physical Activity (04-27-23)

The Global Wellness Institute has published the Wellness Policy Toolkit: Physical Activity, and it is available free at the web address noted below.  As the toolkit’s website notes, “Wellness Policy Toolkit: Physical Activity takes a deep dive into physical activity as a domain of wellness policy. It provides the rationale for why wellness policy in physical activity is necessary, and it presents six areas of policy action that can encourage and support people to engage in sufficient physical activity to stay healthy, both in their daily lives and during their leisure time. The toolkit discusses the many challenges that contribute to high and rising levels of physical inactivity, and it examines specific ways in which new policies, government resources, and cross-sector partnerships can address those gaps and constraints.”

https://globalwellnessinstitute.org/industry-research/2023-wellness-policy-toolkit-physical-activity/?utm_source=Global+Wellness+Institute&utm_campaign=5136c3a682-GWI+GWS+Master+Class+Wood+Powell_COPY_01&utm_medium=email&utm_term=0_bbb41a322d-5136c3a682-69858125

Feel Safe Lighting (04-26-23)

Trop and colleagues evaluated lighting conditions in which people felt safe in public spaces.  They learned via a literature review that “while higher intensity is usually associated with better safety perception, some studies . . . point out the diminishing returns or plateau-escarpment of illumination levels above 10lx. Second, mismatch between perception of safety and perception of other qualities of PSL is also apparent . . .  indicating that place intended functionality should be considered (e.g., parking lot comfort associated with higher CCT. . . .  Third, light distribution has multiple implications. For example, more uniformity and less patchy light is associated with better safety and comfort . . . light in user’s vicinity influences perception more than light from the surrounding area . . . and complex scenes and background light may mitigate [lessen] discomfort.”

Tamar Trop, Sharon Tavory, and Boris Portnov.  2023.“Factors Affecting Pedestrians’ Perceptions of Safety, Comfort, and Pleasantness Induced by Public Space Lighting:  A Systematic Literature Review.”  Environment and Behavior, vol. 55, no. 1-2, pp. 3-46, DOI: 10.1177/00139165231163550

Advantages of Walking (04-25-23)

Patelaki and colleagues’ work confirms the value of developing spaces where people can walk. The researchers report that “Older adults whose response accuracy ‘paradoxically’ improved during walking manifested neural signatures of both behavioral improvement and aging, suggesting that their flexibility in reallocating neural resources while walking might be maintained for the cognitive but not for the motor inhibitory component.” Some of the 62–79-year-old participants’ cognitive performance improved as they walked compared to when they were seated.

Eleni Patelaki, John Foxe, Emma Mantel, George Kassis, and Edward Freedman.  2023. “Paradoxical Improvement of Cognitive Control in Older Adults Under Dual-Task Walking Conditions Is Associated with More Flexible Reallocation of Neural Resources:  A Mobile Brain-Body (MoBI) Study.”  NeuroImage, vol. 273, 120098, https://doi.org/10.1016/j.neuroimage.2023.120098

Repeat Place, Repeat Behavior (04-24-23)

Research confirms place-behavior links. Investigators found via a study with mice that “Environmental context plays a major role in chemical dependence and addiction, inducing or reinforcing compulsive drug-seeking behavior. . . . ‘To understand what this means in humans, simply think of someone who always drinks at the same bar and feels like going in for a beer whenever they’re walking past it,” Longo [Beatriz Longo, professor of neurophysiology, UNIFESP’s Medical School] said.”

“Environmental Context Strongly Influences Drug Dependence, Study Shows.” 2023.  Press release, Agencia FAPESP.  https://ods.fapesp.br/environmental-context-strongly-influences-drug-dependence-study-shows/8603

Higher Order Design (04-21-23)

In an open access article, Liedgren, Desmet, and Gaggiolo lay out the case for considering higher levels in Maslow’s system when developing design options.  They “argue that the sublime is struggling to find room in product design primarily aimed at commercial and transactional goals such as speed and efficiency. We suggest a new category of products to promote deeper and more meaningful experiences, specifically those offering liminality, transcendence, and personal transformation. . . . Traditional structured approaches to experience (UX) design reduce the complexity of human experience by narrowing it down to transactions: qualities that can be managed in scalable, and predictable design processes, such as aesthetic pleasure, marketability, ease of use, or momentary desirability. Liminal Design chooses another approach: in a structured way, it explores the phenomenology of experiential design while embracing the impalpable, incorporeal, and transformative nature of deep real-life human experiences. There is a need for these kinds of approaches to support the practice of design for experiences that extend beyond those dictated by efficiency and simple pleasure.” Concrete examples of how design can support transcendence are included.

Johan Liedgren, Pieter Desmet, and Andrea Gaggiolo. 2023. “Liminal Design:  A Conceptual Framework and Three-Step Approach for Developing Technology That Delivers Transcendence and Deeper Experiences.”  Frontiers in Psychology, vol. 14, 10431, doi: 10.3389/fpsyg.2023/104317o

Older Person Restoration (04-20-23)

Liu and team’s research indicates that age does not seem to affect mental refreshment via virtual reality experiences.  The investigators found using a literature review that “natural landscapes displayed through virtual reality positively influence the emotions of older adults[ over 60 years old].  Simple scenes such as waterscapes and plants were more applicable virtual interventions for older adults compared with complex scenes.”

Pai Liu, Jingdong Liu, Jessica Fernandez, Qingjun Zou, and Mofei Lin.  “Positive Affect and Natural Landscape in Virtual Reality:  A Systematic Review Comparing Interventions, Measures, and Outcomes.”  Journal of Environmental Psychology, in press, https://doi.org/10.1016/j.jenvp.2023.102011

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