A handy system for assessing places and things
Design Process and Issues
Happiness is more likely in certain sorts of places
An interview with Alan Kingstone and Andrew Gallup sheds light on “how basic human behaviors differ between the real world and simulated environments.”
Research by Soiland and Hansen again indicates that multiple factors influence how spaces are used.
Recently published research highlights links between culture and memories; these findings may be useful to people researching users’ experiences, for instance.
Aesthetics have practical value
Anyone looking for a straightforward introduction to space syntax should read Haq’s recent article.
Wu, Moore, and Fitzsimons studied decision-making.
Researchers have learned more about how what is being viewed influences decisions made.
Newly published research indicates that whether people are asked to make selections using check marks or x’s makes a difference.