Putting Pictures in Places to Achieve Specific Objectives
The images that people see as they work, heal, study, and, in general, live their lives, have a significant effect on how they think and behave.
Using Maslow to Structure Workplace Design
It’s difficult to design a workplace where employees perform to their full potential over an extended period of time. Using Maslow to guide design decisions increases the likelihood that design-based objectives are achieved and employees have positive at-work experiences.
Encouraging Sleep, Via Design
In much of the developed world, people seem to be struggling to get enough “good” sleep. Design can make it easier for us to drift gently off into healthy sleep—and to stay asleep—whether we’re at home, visiting a hotel, in a hospital bed, or trying to take a nap break at work.
Tiny Spaces, Big Benefits (Maybe)
‘Tis the time of the tiny homes. What does cognitive science have to say about the experience of living in them?
Curvy:Angular Rematch
Curvier or more angular makes a difference
Awe and Open Minds
Feeling awed leads us to think in different ways
Workplace Stressors, Appraisals, and Health
Perceptions trump reality and moods matter
Mental and Behavioral Health Facility Design
Psychiatric nurses have clear opinions about what is best
Soundscaping Mental Health Facilities
Noise has multiple roles in mental health facilities
Tool for Quantifying Aesthetic Pleasure
A useful new way to quantify responses
Warm or Cool Homes
Changing spaces, changing experiences
Active Design and Affordable Housing
Research-based recommendations
Dream Cities: Seven Urban Design Ideas That Shape the World
Provides useful context for the development of in-city spaces
The Making of Home: The 500-Year Story of How Our Houses Became Our Homes
A powerful introduction to the idea of "home"